# Importing uassets with dependencies correctly?

**URL:** <https://forums.unrealengine.com/t/importing-uassets-with-dependencies-correctly/495138>\
**Category:** Asset Creation\
**Tags:** models\
**Created:** [February 7, 2022, 5:00am UTC](https://forums.unrealengine.com/t/importing-uassets-with-dependencies-correctly/495138 "2022-02-07T05:00:06Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![rsena](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@rsena](https://forums.unrealengine.com/u/rsena)\
**Post date:** [February 7, 2022, 5:00am UTC](https://forums.unrealengine.com/t/importing-uassets-with-dependencies-correctly/495138/1 "2022-02-07T05:00:06Z")

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Hi, I am using purchased assets from [cgaxis.com](http://cgaxis.com), which they provide in the UE format for their models. I am trying to add the asset to my level, which includes a “uasset” file along with geo and textures. Its unclear how I import the asset so all materials are connected correctly. Currently I add the root asset folder into my project but no materials are connected. Is there a proper procedure for importing things so materials are connected??? Here is the asset directory supplied.

 ![axi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/7/c/57c319631133607c01fa7c725c5c51510e0c5c57.jpeg)

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**Author:** ![dnlrva](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dnlrva/32/557477_2.png) [@dnlrva](https://forums.unrealengine.com/u/dnlrva)\
**Post date:** [August 3, 2022, 6:37pm UTC](https://forums.unrealengine.com/t/importing-uassets-with-dependencies-correctly/495138/2 "2022-08-03T18:37:43Z")

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Did you find a solution for this? I am running into the same issue.
