I’m having a few issues whilst importing a terrain heightmap that was exported from Unity.
After importing the terrain is a lot ‘lower’ within the scene than the default scene assets. When looking at the Transform location it is reading X: -107900cm, Y: -107900cm, Z: 100cm (the Z value was specified as 100 in the importer). Is this okay that the X and Y value are so far away?
With the Z Location being 100cm, the terrain is really ‘far below’ the default scene assets (the table and chairs). To get the terrain up to their level I have to set the Z Location to 25000 cm. I’m guessing this isn’t good?
Any input greatly received.
Kind regard in advance,