Hi,
I have a similar problem to this post: https://support.capturingreality.com/hc/en-us/community/posts/115000776811-Preserving-multiple-materials-when-loading-obj
Albeit with the command line version of RC and not the SDK. Importing the same obj file into the same project results in a correct texture count when done through the GUI version but in a texture count of 1 when done through the command line. Is there an application setting related to this that needs to be set via the command line first?
The cli call is very basic so far: Path/To/RealityCapture.exe -load Path/To/Project.rcproj -importModel Path/To/Model.obj -save Path/To/Project.rcproj -quit
Opening the project with the GUI after shows the model having a texture count of 1. Importing the same file now however results in the correct texture count.
Running version 1.0.3.3939
Any help is very appreciated
Best