Hi all. I’m having trouble figuring out how to import a character who is animated to be vacuuming. The vacuum model is a parent of the IK handle in the man’s arm, which drives the motion of his arm based on the movement of the vacuum. I tried baking all the animations down into individual keyframes, but importing the model into UDK as an FBX presents two problems:
The vacuum model is not included
All animations of the IK handle are gone - only the bone animations remain
Does anyone know what I may be doing incorrectly?