# Importing meshes in 5.5 does not add morph targets to curves on skeleton.

**URL:** <https://forums.unrealengine.com/t/importing-meshes-in-5-5-does-not-add-morph-targets-to-curves-on-skeleton/2247798>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine, bug-report\
**Created:** [December 28, 2024, 8:22pm UTC](https://forums.unrealengine.com/t/importing-meshes-in-5-5-does-not-add-morph-targets-to-curves-on-skeleton/2247798 "2024-12-28T20:22:23Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Raptagon\_Studios](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Raptagon\_Studios](https://forums.unrealengine.com/u/Raptagon_Studios)\
**Post date:** [December 28, 2024, 8:22pm UTC](https://forums.unrealengine.com/t/importing-meshes-in-5-5-does-not-add-morph-targets-to-curves-on-skeleton/2247798/1 "2024-12-28T20:22:23Z")

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### Summary

This worked in 5.4, but without it there will be large problems for anyone using morph targets and control rigs.

Here is a solution in the meantime.

> [@(Solved) Morph targets not showing in curve containers for control rig in 5.5](https://forums.unrealengine.com/t/solved-morph-targets-not-showing-in-curve-containers-for-control-rig-in-5-5/2246345):
>
> Been working with morph targets in UE for a while, but since the unreal 5.5 update with the import changes I have been unable to use the Curve containers for the control rig. Instead, a bunch of strange values for hip fire and calf\_l\_back\_50 have been showing up. This is despite them showing up and working as morph targets My whole character pipeline has been broken because of this so any help would be appreciated.

### Please select what you are reporting on:

Creative

### What Type of Bug are you experiencing?

Character

### Steps to Reproduce

Import any model with morph targets and create a control rig. The morph targets will not be listed for curves.

### Expected Result

When a skeletal mesh is imported to UE curves should be generated for morph targets that go on the skeleton so that they can be used for control rigs.

### Observed Result

The curves on the skeleton are not there

### Platform(s)

Unreal

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<div class="post-metadata">

**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [June 26, 2025, 8:23pm UTC](https://forums.unrealengine.com/t/importing-meshes-in-5-5-does-not-add-morph-targets-to-curves-on-skeleton/2247798/2 "2025-06-26T20:23:11Z")

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