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Importing meshes change their dimentions by half in 4.7

I’m having a problem with the newest verion of UE4, everytime i import a mesh it gets half sized. For example: Export a cube with 40x40x180cm, import in UE and it gets resized to 20x20x90. My exporting settings are fine(using 3ds max 2014). I tried with 4.6 and everything works. Do you have any information or have any plans to fix this?

Somehow i posted on Feedback section but it ended on C++ Gameplay Programming section. Anyway to change it?