Hi,
I can go with obj, I was just curious to use fbx all the way.
The reason of using fbx is cameras I export to Blender along with it to fix textures
So my workflow is as follow:
- Scan in RC
- Export to Zbrush to fix mesh, edges, creating UVs
- Import to RC to retexture
- Export FBX with cameras to Blender
- Reprojecting/cloning missing textures on top branches in Blender
- Exporting to Speedtree for final