Importing fbx from Zbrush messing up the orientation

Hi,

I can go with obj, I was just curious to use fbx all the way.
The reason of using fbx is cameras I export to Blender along with it to fix textures
So my workflow is as follow:

  • Scan in RC
  • Export to Zbrush to fix mesh, edges, creating UVs
  • Import to RC to retexture
  • Export FBX with cameras to Blender
  • Reprojecting/cloning missing textures on top branches in Blender
  • Exporting to Speedtree for final