Hi, first of all i’m sorry if my English isn’t correct because i’m french ;).
So here is my problem : i modeled a character in C4D, exported it to FBX and imported it into Unreal. Here is a screenshot of my character in C4D :
But the problem is that in Unreal, all the different parts of my model are separated and no as a single mesh :
I hope you could help me, cause i know its possible but can’t figure out how
Thanks for reading, waiting for your answers