# imported animation packs, but animation sequences are in A-Pose because of skeleton (probably)

**URL:** <https://forums.unrealengine.com/t/imported-animation-packs-but-animation-sequences-are-in-a-pose-because-of-skeleton-probably/1900637>\
**Category:** Character & Animation\
**Tags:** skeletal-meshes, skeleton-mesh, skeletal, retarget, retarget-pose, unreal-engine, skeletal-mesh-import\
**Created:** [June 12, 2024, 5:11pm UTC](https://forums.unrealengine.com/t/imported-animation-packs-but-animation-sequences-are-in-a-pose-because-of-skeleton-probably/1900637 "2024-06-12T17:11:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![lordipio](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lordipio](https://forums.unrealengine.com/u/lordipio)\
**Post date:** [June 12, 2024, 5:11pm UTC](https://forums.unrealengine.com/t/imported-animation-packs-but-animation-sequences-are-in-a-pose-because-of-skeleton-probably/1900637/1 "2024-06-12T17:11:31Z")

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I downloaded multiple animation .uasset packs recently. I imported one of them into my project, but its skeletal mesh and animation sequences are not connected to the skeleton. I connected them as shown in the pictures I sent. However, even now, the animation sequences require me to select a skeleton for them. When I select the project skeleton, the animation window opens, but the character is in the A-pose.

1. I have imported these packs many times.
2. I tried to export the animation sequence and then import it again, but the exported FBX is broken, and Unreal can’t open it.
3. I also tried to delete the project skeleton and replace it with the UE skeleton, but that does not work either.
4. tested them in different versions of engine.

I tried this process for multiple animation packs, but each one of them has this problem.

Do you think the animation packs are broken, or am I doing something wrong here?

The animation pack skeletal mesh:

 ![the project skeletal mesh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/e/f/7ef2ace9ec349f8d6d4a38ea6e1f95389b040003.jpeg)

Opening up the project skeletal mesh:

 ![change the project skeletal mesh skeleton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/7/f/47f881581c0eb5434e904a8cdec55b3d4b0b1681.jpeg)

Opening up the project animation sequences:

 ![change the project animation sequences skeleton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/0/f/30fb4b51b8ce1d4c8c45d35ecc03e04bdc24b7bc.jpeg)
