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Importe Mesh and texture its distort Help!!

I got this issue not sure why, I have tried charging the setting from Grp Texture to Nominmap or default of default(DXT1/5, BC1/3 on DX11) and no luck why the texture look like this bc in marmoset 4 looks beautiful , when I imported to UE5 i have 4 maps Base Color , Metallic, Roughness and Normal each plug to their respect place, really need help please


My email is kahooyumok@gmail.com is someone need hownto fix this can answer here or my email please and thank you for the help