Importe Mesh and texture its distort Help!!

I got this issue not sure why, I have tried charging the setting from Grp Texture to Nominmap or default of default(DXT1/5, BC1/3 on DX11) and no luck why the texture look like this bc in marmoset 4 looks beautiful , when I imported to UE5 i have 4 maps Base Color , Metallic, Roughness and Normal each plug to their respect place, really need help please

My email is is someone need hownto fix this can answer here or my email please and thank you for the help