Hi all,
Now I’m making a widget to let user to import his lens file into Unreal. I didn’t find BP can make it so we implement this part by ourselves. The problem is, we have to use the API from CameraCalibrationEditor. Although the function is ready and able to simulate in Unreal, we can’t package it as a standalone app.
We want to know is it possible to package my app used UnrealEd API.
Thanks