# Import HDRI on Runtime

**URL:** <https://forums.unrealengine.com/t/import-hdri-on-runtime/2248755>\
**Category:** Programming & Scripting\
**Tags:** Importing, unreal-engine, Blueprint, question\
**Created:** [December 29, 2024, 1:35pm UTC](https://forums.unrealengine.com/t/import-hdri-on-runtime/2248755 "2024-12-29T13:35:37Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![T4l\_R](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@T4l\_R](https://forums.unrealengine.com/u/T4l_R)\
**Post date:** [December 29, 2024, 1:35pm UTC](https://forums.unrealengine.com/t/import-hdri-on-runtime/2248755/1 "2024-12-29T13:35:38Z")

</div>

Hi,  
Just like there’s the Import File as Texture 2D node, is there a similar node/way to do the same but with hdr images/texture cubes? I want to import an hdr image on runtime, but I can only see this option and the Download Image node (which give me a Texture 2D Dynamic object as a result).  
Is there a way to import and HDR image?
