I created a animated Newtons Pendle in Blender and then imported it into Unrel Engine. The animation works fine and I also could apply materials to the different components (ball, wire, frame etc.). But I can’t select single components as single meshes to add a event like playing a sound on collision.
How should I export and import it that I will able to play the animation, add materials to the different parts and finally add events to single parts?
You find my blender file here: Dropbox - File Deleted