Is there any way to bring in animations created using 3ds Max’s populate function? If I bake the animation and try to export that using datasmith, it doesn’t seem to bring any animations into UE4, even if import animations is checked.
Is there any way to bring in animations created using 3ds Max’s populate function? If I bake the animation and try to export that using datasmith, it doesn’t seem to bring any animations into UE4, even if import animations is checked.