Im using HasCollided to change color but I do not want to react to the collision

Hi Megatron & Niels, thanks for both of your replys, really helpful. I think im almost there. I created the scratch module and used “query mesh distance field gpu” and connected “isDistanceFieldValid” into set particles HasCollided which then should change the color. Ive checked the project settings to enable distance fields and also checked the static mesh details that is enabled. It doesnt work but im thinking it may be my computer as im wfh im on a laptop with a low end amd apu. i checked the box in the viewport to show distance fields visualization but it didnt seem to change my viewport display. it all looks right so mabey the gpu is the issue. But thanks for your help, there is a cghow vid on collision query that was really useful as well and also the documentation.

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