So I’m trying to reset the player’s HUD after they are killed. The Class change is working, but the HUD devices aren’t hiding. I’m new to tags, so this could just be completely wrong. I triple-checked to make sure all the devices in game have the tag applied. I have 6 HUD devices and one is randomly applied on a player spawn. When someone dies, I want to randomly select another HUD device to show. I want to just cycle through all the HUD Devices and hide them to save code and make it easy to update. Here are two attempts I have tried that do not work
