# I'm having problems launching UE4 in DX12

**URL:** <https://forums.unrealengine.com/t/im-having-problems-launching-ue4-in-dx12/457740>\
**Category:** Community & Industry Discussion\
**Tags:** realtime, Raytracing, unreal-engine, dx12, question\
**Created:** [October 29, 2019, 5:08pm UTC](https://forums.unrealengine.com/t/im-having-problems-launching-ue4-in-dx12/457740 "2019-10-29T17:08:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Si\_CollectiveCGi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Si\_CollectiveCGi](https://forums.unrealengine.com/u/Si_CollectiveCGi)\
**Post date:** [October 29, 2019, 5:08pm UTC](https://forums.unrealengine.com/t/im-having-problems-launching-ue4-in-dx12/457740/1 "2019-10-29T17:08:59Z")

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I’m having no luck initialising UE4 into DX12

Followed a handful of routes now so not quite sure what else I’m missing here?  
My Windows Version is 1903  
dxdiag states I have DX12

Tried:

> **[How to enable DirectX 12 on UE4.11](https://forums.unrealengine.com/questions/415951/view.html)**
>
> Hello, could some one assist and show what are the steps needed to enable DirectX 12 on Unreal Engine 4.11. I cant find it in the Experimental section. And im not sure where to write "-DX12", im on Windows 10 Pro. My Dxdiag shows that im on version...

I’ve also tried adding a shortcut as shown in this video ([UE4 - Introduction to Realtime Raytracing (RTX Overview) - YouTube](https://youtu.be/-zvnW8BoI2w?t=79)) so renaming the UE4Editor.exe shortcut to have " -DX12" in there but each time i check in the corner it’s showing it’s using DX11…

I have attached some screenshots to show some details.

Cheers,  
Si
