Hi, I am new to unreal and following a Tutorial for an autorunner but my character won’t switch lanes how his. I double checkt my code and it matches his so I’ a bit at a loss here maybe some of you could haelp me.
So looking here, nothing here is out of place, unless things outside the code are incorrect.
Make sure you need to use “Capsule Component” instead of references to self.
Interp speed may be too slow to notice. Make sure that isn’t the issue by trying a much higher and much lower value (100 and 0.1).
Check that your inputs are going through. Maybe use a Printstring at the end to constantly tell you what the current lane index is- if that doesn’t change then the issue might be in your inputs.
I tried to look implement what you said but saidly it did not work also I’m to stupid to implemnt the print string. Do you have any other idea what to do.
If it helps I defined the Inputs over Action Mappings. And it kinda feels a bit like it would be the
Inputs…
Also I`m not entirely sure what you mean make sure it referce to the Capsule componet and not it self.