In the very first Blueprint screenshot that you see, I am supposed to create four ‘Set’ nodes for IsJumping, IsCrouching, IsJogging, IsProne and four nodes that are linked to the ‘AsMyCharacterC’ pin in the ‘CastToMyCharacter’ node which are: JumpPressed, CrouchPressed, JogPressed, PronePressed. I can create all four ‘Set’ nodes and the first pin node which are JumpPressed no problem but I can’t create the CrouchPressed, JogPressed and PronePressed nodes for whatever reason. I’ve been through the MyCharacter Blueprint making sure the Bool variables I created weren’t the issue and I didn’t see anything wrong. I went through the tutorial again step by step to make sure I didn’t miss anything and I didn’t.
Could someone point me in the right direction on why I can’t create the last two nodes that I need? I attached a picture to show what I’m talking about.
Not sure … shot in the dark … but are those variables set as public … the eye should be yellow on the right of the variable.
Before in some earlier versions … the variables used to be set as public by default … but they changed this … some of the tutorials have not been updated to reflect this. I got caught out a few times in the beginning.
I have the same problem, but making the eyes yellow or public didn’t work. I still can only summon the JumpPressed and not the other. Is this second image the way you fixed?