Idea i took from UDK

hello Epic community, i think on that idea for the next upcoming unreal engine version since upk not support in unreal engine 4 is
to take the same function from the UDK and do the same think with the PAK extension and bring it to unreal engine what i mean is when you create, or import any object animation or such on is asking you to create Package name to create new package to created in the game content directory if you used in UDK you know my idea

that will be great stuff