I am currently using a Possess node to perform a control change from character A to character B. Both the player viewpoint and character control is being moved to B, but this is not the ideal implement.
Ideally, I would like to keep the player viewpoint as character A and move only the control to character B.
The image is to be able to move the B character without changing the viewpoint.
See image [possess_current] [possess_ideal]
If anyone knows how to solve this problem, I would appreciate your answer.
Thank you