I'd like to be able to switch to a different character while keeping the viewpoint.

I am currently using a Possess node to perform a control change from character A to character B. Both the player viewpoint and character control is being moved to B, but this is not the ideal implement.

Ideally, I would like to keep the player viewpoint as character A and move only the control to character B.
The image is to be able to move the B character without changing the viewpoint.

See image [possess_current] [possess_ideal]

If anyone knows how to solve this problem, I would appreciate your answer.

Thank you


Try calling SetViewTarget(A) after Possess(B)

Thank you very much! It’s great help! :smiling_face_with_three_hearts: