The level of detail your providing is too great for me but I think I understand. I used the increment node instead of the extra nodes I had and it’s looking muuuuuuch cleaner.
And here I thought all number variable types were equal in performance, silly me.
Also I do want the number of frames that passed, unless the period of time is the same thing? I’m also not sure how to write if the number of frames is under 10 then do something else in a different way without using the framerate to seconds node.
I get what you mean by having it in another blueprint, I will focus on making it more readable soon, things like using increments definitely made it less confusing for sure!