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I want to Cast the result of "Hit Actor" !

Hi everyBody,
sorry for my languege, i’m frensh.
so i create a small game with many item which have the same blueprint, only the mesh change.

https://forums.unrealengine.com/filedata/fetch?filedataid=115997&type=thumb

https://forums.unrealengine.com/filedata/fetch?filedataid=115998&type=thumb

https://forums.unrealengine.com/filedata/fetch?filedataid=115999&type=thumb

So inside the blueprint of items there are one tag (tag : “items”) and two custom event (CookieLight , Delete).

In my blueprint CharactereController i have create “Event Tick”.
So every ticks a line is draw and i want when i look the mesh which have ''items" tags active custon event “CookieLight” of Hit Actor

https://forums.unrealengine.com/filedata/fetch?filedataid=116000&type=thumb

https://forums.unrealengine.com/filedata/fetch?filedataid=116001&type=thumb

https://forums.unrealengine.com/filedata/fetch?filedataid=116002&type=thumb

Thank you for read my ask,
Adrien

You should try using “Actor Has Tag” node

Note that there’s Component Tag and Actor Tag. Make sure you want to fill the Actor Tag in order to use this node correctly.