I want one specific object to activate a trigger volume.


Okay so the situation is that I want to create a simple puzzle where the player must place three objects onto their corresponding “pressure pads” in order to open a set of doors. The first door will just require one of the objects, the second requires the remaining two. Now I already have a working inventory system in place, I’m just having trouble getting the trigger volumes to recognise the desired object so it’ll open. Here is what I have so far…

Any suggestions in either word or image form would be greatly appreciated. ^.^

It doesn’t look like you are checking to see what actor is overlapping. Pull off from the Other Actor pin, and check if it has your tag.