@anonymous_user_b5a3220c
Reshaper, VAX, Intelisense, do same thing. VAX and standard VS intelisense works just fine for C++ too.
I doubt will be any C# bindings to UE4 anytime soon. Some peoples have a passion doing useless things, like doing bindings for complex C++ just to write in C#. Hmm…
I prefer Epic do stuff on engine instead losing to write bindings or tailor the engine because of C#. If at any point in , Epic will decide to drop C++ for anything else, everybody will fallow them, because they will have solid reason for that. Until then, C++ is here to stay. Is not Epic job to do stuff for C# just because some users can’t live with out it.
thread is only focused on how good is C#… should be closed.