I want Feedback from Epic about Mono for Unreal Engine

[=;208635]
I understand that maybe it is your first on Stack Overflow but just READING the most voted comments (and if you want the curriculum of the ones that wrote them) could help you a bit.
[/]

… good one.

[]
and how many times do I have to give you the same answer? C# is more productive than lua, more everything actually.
[/]

Until I actually get an answer as to why C# should take precedence over other scripting languages. Not because it is “better” but an actual concrete answer on why we should exclude people who prefer another language, lua is just an example.

I am also a (former) .net dev using C# in WPF/Forms applications for a few years before moving to game development. I know it is a great language and I thoroughly enjoyed using it. Now I have moved on and started to work with C++, and again I am thoroughly enjoying it.

I do understand your point and agree it would be great to use C# in UE4, but I don’t agree that it should become a built in language.