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I use the capture manager in the live link hub and use Mono Video Ingest. After adding the selected video to the queue, it will get stuck at 75% and fail, and the Host Name is unavailable. What is the reason for this and how to solve it?
Development
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unreal-engine
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metahuman
User-7db6e2bc79
(User-7db6e2bc79)
July 3, 2025, 11:42am
4
I have the same problem. 68.7 percent. Every time.
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