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I really need help!! I couldn't get answer on answerhub.

Hey guys I have a question that is a bit embarrassing considering it is probably easy to setup. I was wondering how would I make my player play an animation on event overlap.
Hope you can help,
Adam

On your player character, select the collision capsule, right click and add either an on hit or on begin overlap event, depending on your characters collision settings. Connect the collision node to a play montage or play animation node, and you should be set!

Edit: You might need to check “Show Inherited Variables”, and reference the collision capsule from there. Make sure your collision sphere is set to generate overlap events, and that your actual collision settings are set to overlap instead of blocking all. I’m sure there are more elegant ways of accomplishing what you’re attempting to do, but that is a very basic way of doing it.

Thanks for the reply havoc.