# I need to sync content from a webserver into my ios app, how to?

**URL:** <https://forums.unrealengine.com/t/i-need-to-sync-content-from-a-webserver-into-my-ios-app-how-to/476092>\
**Category:** Getting Started & Setup\
**Tags:** syncing, web, unreal-engine, Installation, question\
**Created:** [December 18, 2020, 11:09am UTC](https://forums.unrealengine.com/t/i-need-to-sync-content-from-a-webserver-into-my-ios-app-how-to/476092 "2020-12-18T11:09:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![VKleinMP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@VKleinMP](https://forums.unrealengine.com/u/VKleinMP)\
**Post date:** [December 18, 2020, 11:09am UTC](https://forums.unrealengine.com/t/i-need-to-sync-content-from-a-webserver-into-my-ios-app-how-to/476092/1 "2020-12-18T11:09:39Z")

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Hello,

for a configurator project I need to periodically (1x a week/month) sync content (textures, json) into my ios app. My idea (standard stuff) is to download the files to a permanent content folder then read them in (they are needed in packets of 1-3 as the user changes materials) as needed on runtime. The convert texture (jpeg,png) on runtime to a Textur2d part is easy done. But how do I download files and put them in any app folder on the ios device?
