Sure, I myself see cases where I would use assets from MP for commercial project. But I realize that it’s not going to be a simple plug and play and I’ll have to work on those assets to get exactly what I need them to do. The is that several people already voiced an opinion that if asset is not matching all requirements of their project then it’s a viable reason to refund… Regardless if it’s otherwise a functioning product which does what seller says it does.
There are different situations with standard assets used in commercial games too. For example, Rimworld and Prison Arhitect used the same 2d character assets at the beginning of development, later each of them modified/commissioned new art as game went further into development. Should they now go back and refund those assets? They are not used in development anymore and were changed as the are no longer fit for the product. To some people it might sound like a good reason for refund.
I’m not really asking you to be dragged into this discussion, just sharing my frustration and establishing a context for what I’ve said previously.