I need this question to be answered by official game developers, who carry years worth of experience

Id like to start out by saying, Hello to anyone who is reading this question,but…but i need it to only be answered by professional game devs who actually work for mid-big games on virtual shelf.

           Me and 3 of my friends are starting a game company, keep in mind that this is just a hobby for us, not the main job we will eventually be employed into.We have decided to make a big game, and have its announcements and trailers and such...... all viewed and released as an IGN video, so we basically would like if IGN helped increasing the fame of our game by posting our trailers in their channel.......Whoa."Hold on there for a second, 4 PEOPLE ISN'T ENOUGH FOR A BIG GAME TO BE CREATED AND SECONDLY BUNCH OF 15 YEAR OLDS WONT MAKE A GOOD GAME OR EVEN A MIDSTREAM GAME " as i assume you are saying right now", but please understand me..... i hate the idea of being too optimistic or even a bit optimistic on doing something as big as this, but the problem lies within our generation's thinking block(brain), we as humans, are technically capable of doing absolutely everything we can imagine, i mean look at the technology we are using and prototyping, every second at any given time , a new project is in the works, some people just don't realize how capable are they to fulfill their ambitions even the wild ones.Per say, a person just had the thought of constructing a hovering house with a roof covered with solar panels that powers the home day and night with visible power shortages, and the absurd part is the fact that the persons age is 17..........((WHAT?!?! HE DOES NOT ACKNOWLEDGE THE REQUIRED INFORMATION OF PHYSICS AND MATH,, THAT'S IMPOSSIBLE HA CANT BUILD SUCH A HOUSE)).....and that's why ladies and gentlemen.....we mostly fail to achieve the peaks.He can build it...he can learn these information about physics and math along his journey to success...he can reach the peak of his ambition by ease, that's if he and he himself do not underestimate the power he has a hold of well in all the facts concerning power, we humans, we the future of our planet, wield the strongest power found on our planet,,just imagine all the stuff we can do, all the progress we can have without ***underestimation*** . Concluding all this, our game project group, is really looking forward to this game development, and thank God that none of us is underestimating our capabilities.........Just some additional information before the question. Yes, we are 4 teenagers, but 2 of us are really really good in physics and good in math,(note how i said good in math not very good) those 2 teens get Every time A+ in physics and between A and A+ in math, so yeah we have a good grasp over physics and math (((BTW we are in grade 10))), we do not memorize but we understand and that's why we are really good in physics, that's one point. Second point is that, we are deciding to make a platforming game... like mirror edge but deciding to make it even better than mirrors edge so we went for unreal engine 4 as a main engine and blender as a source for assets production and substance both painter and designer. we purchase ue4 before it becomes completely free by a couple of months and started off by dividing our group of 4 people into 2 parts one is that 2 will work in ue4 and secondly is that 2 will work in blender and then 3rd we will all use substance painter and designer, so we drove the learning car and started off by learning ue4 from DIGITAL TUTORS( they are a great source of learning) we then had a good grasp over ue4 but not fully maybe like 25% or so, but then our car stopped due to a tragedy we coudnt pay enough for our soft-wares and tutors and all and so we decided to make a crowd founding project from the 2nd best crowd founding source named, indiegogo. And now i am here, behind the computer screen typing this. In the end please do not underestimate your binomial family, or at least us the Blue torches as that is our company's name. In the end, we have a good knowledge of what are we going to face in our long road of success and since we are against underestimation we would like to face it off directly and yes we would need help from one game dev to another asking for simple questions.

     Question is: What do you think about our choice of soft-wares for our project{ UE4 BLENDER SUBSTANCE Painter substance designer} which is a game about park-our and stuff, we will add multiplayer  which will be our main focus and a story line and in the end it will be a pc only game (STEAM) and it will be modifiable with community created mods? And can we develop the game without any codding ( c++ for example) and use blueprints in unreal engine ?

                Note that this is and will be just a hobby for us and yes we are going to do what it takes.

Hey, first, please don’t use capslock-only in your title. I’m gonna edit it.

And second: I would recommend you to post this question on the forums. This is way more discussion related and the AnswerHUB is not suited for big discussions. (:

Here is a good place for your questions:


Thx alot…much appreciated sorry for making u read all that if it wasted ur time but it is a quesyion doe and yes u can close the thread in 3 days or so