Can some one tell me how to use Mannequin and reanimate in 3dsmax and then export it to UE4 because i did that and i gat all deformations in ue4 dont know why i delete root bone and animating it still the same problems plz help
Can some one tell me how to use Mannequin and reanimate in 3dsmax and then export it to UE4 because i did that and i gat all deformations in ue4 dont know why i delete root bone and animating it still the same problems plz help