I know this will be simple, but where is the min Y value set?

I’ve got a game started from the third person code template. I remove the walls of the box area intending to drop down from the floor to a landscape I just imported below. Only in play mode my player character disappears before it hits the landscape.

So I look for a “minimum Y” value set somewhere that causes the character to be destroyed when it gets below this value. But I can’t seem to find one :slight_smile:

I’m sure this is hidden in plain sight somewhere, so please help a fellow out and show me where it is?


Go to your world properties and look for KillZ. The KillZ is a “volume” that will destroy the player when he reaches the -Z value.

Thanks a lot :slight_smile: I knew it’d be simple.