I just want to play one animation from timeline

Hi all,

I have a mesh animated in Maya (simple object falling down).

It import it ok and play. But I want to trigger the animation via the level blueprint, from a timeline node.

In the timeline node, I created an event track with a keyframe when I want to play it.

But now I am stuck. I can’t find a way to reference the actor and play that single animation associated to it.

I tried multiple node blindly, so I am going nowhere

Can someone with more knowledge share some ideas on how to do that?
Thank you on advance,

My bad, I was just using the wrong node. I needed to use the Play Animation (target is skeletal mesh).