Download

I have some very persistent errors and I don't quite know what's even causing them.

In a school project I am working on, I basically have the project done. I have made a multi file program with classes that inherit from other classes, an enumeration, and methods. Naturally, several errors ensued. I have whittled down the error count to twelve. These twelve, as shown in the image, do not make sense to me at all, whatsoever. I was hoping I could get some expert insight as to what might be wrong, and what can be done about it.

Cyclic inclusion issue. Include only needed or use forward declaration.



--- PlayersAndEnemies\PlayersAndEnemies\PlayersAndEnemies.cpp    2019-11-10 08:54:28.000000000 +0900
+++ PlayersAndEnemies\PlayersAndEnemies\PlayersAndEnemies.cpp    2019-11-12 13:31:41.000000000 +0900
@@ -33,22 +33,22 @@
     dwarf.position.x = 40;
     dwarf.position.y = 67;
     dwarf.position.z = 121;

     //create first enemy character
     EnemyCharacter hobgoblin;
-    hobgoblin.monster = EnemyCharacter.enemyType.Goblinoid;
+    hobgoblin.monster = EnemyCharacter::enemyType::Goblinoid;
     hobgoblin.charName = "grunk";
     hobgoblin.hp = 450;
     hobgoblin.position.x = 41;
     hobgoblin.position.y = 67;
     hobgoblin.position.z = 120;

     //create second enemy character
     EnemyCharacter skeleton;
-    skeleton.monster = EnemyCharacter.enemyType.Undead;
+    skeleton.monster = EnemyCharacter::enemyType::Undead;
     skeleton.charName = "rattles";
     skeleton.hp = 300;
     skeleton.position.x = 41;
     skeleton.position.y = 67;
     skeleton.position.z = 121;

--- PlayersAndEnemies\PlayersAndEnemies\WeaponObj.h    2019-11-09 23:23:40.000000000 +0900
+++ PlayersAndEnemies\PlayersAndEnemies\WeaponObj.h    2019-11-12 13:31:12.000000000 +0900
@@ -1,13 +1,11 @@
 #pragma once
 #include <string>
 #include "BaseObj.h"
-#include "BaseCharacter.h"
-#include "PlayerCharacter.h"
-#include "EnemyCharacter.h"
+
 using namespace std;
 class WeaponObject : public BaseObject {
 public:
     string wType;
     int damage;
     int doDamage();
 };



Alright, Thanks, I’ll try that out!

You absolute godsend of a programmer! Your advice resolved all of my problems! I am extremely grateful! I had no idea that improper inclusion could cause problems, but hey, I guess that’s just part of the learning process!