I have an actor with multiple intractable parts. how can i move all of them in-game keeping there correct position?
for example - i want to rotate the entire collection of parts 90 degrees. everytime i try, i get each individuall part rotating but they don’t match up with the full part.
add a scene component to your actor and make it the root. Then drag the other components on the scene component and it shoud work.
Hope you understand what i mean( Sorry for bad english)
To elaborate on PrinzLeguan’s answer, a Scene component is essentially and empty container that you can put things into. So if you nest all of your other components under a Scene instance and then rotate the Scene component you should get the effect you’re after.