I have a problem in my Creative Map 1.0.

I have a problem with my creative map in version 1.0. After a certain amount of time (which I can’t determine yet), some save devices (like a system that records who was killed and who did the killing) stop appearing entirely — as if the save system becomes inactive for players who joined after the session started bugging in this way.

It’s like we have a blacklist system where, if a player is recorded in it, they are saved at a checkpoint — but when the session is bugged, those players no longer appear in the list. This doesn’t happen in Creative mode or when the public session works properly. It mostly affects players who join after the bug begins.

What should I do? And has this ever happened to you?