Hello guys. I downloaded starter animation pack for 3person shooter. It has aim offsets and all. Now how do I apply them to default character? How to make mannequins hands/upper body to look where camera is looking?
I know there is Owen character in content examples where it is all set up, but I checked the skeleton, anim bp and I couldn’t figure out what makes the hands to move with the cursor/camera. The only thing I noticed is Owen has some sockets on his skeleton, that are holding nothing. Could anyone explain me how it’s done please?
P.S. I know I could copy Owens bp and use it as my characters BP, but I would hate to miss the learning experience.