hi, im trying to work on my maya about herotpp.
i got few questions:
1.) can i create a new set of joints in maya? or do i have to export herotpp from unrealengine to maya. (my goal here is to make it like herotpp)
2.) is ther any shortcut on rigging the character?..
3.) can you help meout? can you provide me a step by step tutorial? on how to create joints in maya, then rename the joints, rig it with ik. then to unreal?