Hi
i trying to follow a tutorial how to make my first game.
but i only get error and i have alot of problems with just simply things.
1
when i create a C++ Actor which i should name TowerDefense, the guide tells me it should automatically create an A infront of the name so its name will get changed to ATowerDefense. But this doesnt happens. And there is no further explanation in this book.
2
i get many errors when try to build my Project or compiling it inside of the Editor.
Summary
Build started at 09:25…
1>------ Skipped Build: Project: UE5, Configuration: BuiltWithUnrealBuildTool Win64 ------
1>Project not selected to build for this solution configuration
2>------ Build started: Project: Pangea, Configuration: Development_Editor x64 ------
3>------ Build started: Project: BuildGraph.Automation, Configuration: Development Any CPU ------
4>------ Build started: Project: AutomationScripts.Automation, Configuration: Development Any CPU ------
2>Using bundled DotNet SDK version: 6.0.302
2>Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” PangeaEditor Win64 Development -Project=“H:\UE Projects\Pangea\Pangea.uproject” -WaitMutex -FromMsBuild
2>Log file: C:\Users\Adon\AppData\Local\UnrealBuildTool\Log.txt
2>Creating makefile for PangeaEditor (no existing makefile)
3>C:\UE_5.3\Engine\Source\Programs\AutomationTool\BuildGraph\BgScriptReader.cs(1640,37,1640,42): error CS8604: Possible null reference argument for parameter ‘other’ in ‘void HashSet.UnionWith(IEnumerable other)’.
3>Done building project “BuildGraph.Automation.csproj” – FAILED.
4>C:\UE_5.3\Engine\Source\Programs\AutomationTool\Scripts\CheckForHacks.cs(87,26,87,45): error CA2017: Number of parameters supplied in the logging message template do not match the number of named placeholders (CA2017: Parameter count mismatch (code analysis) - .NET | Microsoft Learn)
4>Done building project “AutomationScripts.Automation.csproj” – FAILED.
2>Parsing headers for PangeaEditor
2> Running Internal UnrealHeaderTool “H:\UE Projects\Pangea\Pangea.uproject” “H:\UE Projects\Pangea\Intermediate\Build\Win64\PangeaEditor\Development\PangeaEditor.uhtmanifest” -WarningsAsErrors -installed
2>H:\UE Projects\Pangea\Source\Pangea\ADefenseTower.h(1): error : Expected an include at the top of the header the follows all other includes: ‘include “ADefenseTower.generated.h”’
2>Total of 0 written
2>Total execution time: 1.90 seconds
2>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command “C:\UE_5.3\Engine\Build\BatchFiles\Build.bat PangeaEditor Win64 Development -Project=“H:\UE Projects\Pangea\Pangea.uproject” -WaitMutex -FromMsBuild” exited with code 6.
2>Done building project “Pangea.vcxproj” – FAILED.
========== Build: 0 succeeded, 3 failed, 45 up-to-date, 1 skipped ==========
========== Build completed at 09:26 and took 02.798 seconds ==========
This is the Book
https://www.amazon.com/Unreal-Engine-Game-Development-Scripting/dp/1804613932
Can some one help me please?