I really don’t understand why BP communication is so easy in some regards but so downright ridiculous and convoluted in others.
So I guess the only way to possibly call an event in a random actor BP, from a widget BP, is to use an event dispatcher, well I have followed all of the tutorials many, many times and after 6 months or longer I have yet to get an event dispatcher to work.
All I wish to do is very simple (Or in all honesty should be much, muuuuch muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuch simpler)
In a widget blueprint, I wish to call an event dispatcher to call events I have bound to it in a random actor BP
Can someone please explain to me what in the hell I am doing wrong?
This is the widget BP I created the event dispatcher in
This is in the actor bp Im trying to call an event in, I have created the widget that is calling the dispatcher and bound an event to the dispatcher
Any thoughts? Thanks in advance