Sorry for the late reply!
I’m currently using Motion Matching, and all of my animations are stored in a single Pose Search Database (PSD).
The issue I’m facing is that while the character is in the Walk state, the ‘RunToWalk’ animation occasionally gets selected.
Ideally, only the ‘Walk_Loop’ animation should be playing during walking.
Both ‘Walk_Loop’ and ‘RunToWalk’ animations are part of the same PSD.
Has anyone experienced this before or know how to prevent ‘RunToWalk’ from being selected while walking?