I can't solve the problem with the packaging of the project

as I understand it, the problem is in the unreal engine folder. when trying to package a project, a ‘Binaries’ folder is created inside the project folder, but a game file with the .exe extension is not created in it. I searched through the folders in my PC in case I suddenly deleted the necessary files, but I didn’t find them. by the way, I work without Perforce, which was a big mistake. the question is how do I package my project, or force an unrealistic engine to create the necessary files again. I work on the unreal engine version 4.10.3
Log.txt (19.0 KB)

Hey @Rem_s!

Looking through your error log, it seems there are some non-ANSI characters mixed in your project files that are not recognised.

ProcessResult.StdOut: c1xx: fatal error C1083: 㤠 䠩 ஬ : C:\Users\work\Documents\Unreal Projects\fsp ?" ? ? ? ?\Intermediate\Build\Win64\UE4\Development\fsp\PCH.fsp.h.pch: No such file or directory,

This could be the root of your current issues.

I hope this helps resolve your problem!

1 Like

thank you, it really solved the problem. And I’ve never felt so stupid before. :melting_face: