# I can't see Point cloud in build (oculus quest)

**URL:** <https://forums.unrealengine.com/t/i-cant-see-point-cloud-in-build-oculus-quest/482859>\
**Category:** Platform & Builds\
**Tags:** oculus-quest, build, unreal-engine, oculus-vr, point-cloud, question\
**Created:** [May 3, 2021, 11:54pm UTC](https://forums.unrealengine.com/t/i-cant-see-point-cloud-in-build-oculus-quest/482859 "2021-05-03T23:54:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sarenzar](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sarenzar](https://forums.unrealengine.com/u/Sarenzar)\
**Post date:** [May 3, 2021, 11:54pm UTC](https://forums.unrealengine.com/t/i-cant-see-point-cloud-in-build-oculus-quest/482859/1 "2021-05-03T23:54:15Z")

</div>

**Hello ! I’m trying to make a project on oculus quest using the Lidar Point Cloud plugin, But i don’t see anything when i’m trying to make a build for oculus quest.**

I started from a blank project and i used the mobile settings and 3D or 2D scalable  
it works well in VR preview and PC build

**Please can someone explain to me if i did something wrong ? or if it’s possible to display a point cloud in oculus ?**

This is how it looks like in pc build / vr preview

 ![337897-ue-window.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/9/8/5982ef7c3d8e9312cbd99beaea3791f6914b51fc.jpeg)
