LogInit:Display: RandInit(-751628709) SRandInit(-751627165).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started
LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8
LogInit: API Version: 2579680
LogInit: Compiled (64-bit): Jul 27 2015 16:44:30
LogInit: Compiled with Clang: 6.0 (clang-600.0.56)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.8
LogInit: Command line:
LogInit: Base directory: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/Mac/
LogInit: Rocket: 1
LogOnline:Warning: No default platform service specified for OnlineSubsystem
LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
LogInit: Object subsystem initialized
LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
LogConsoleResponse:Warning: Found in ini file ‘/Users/Trevor/Library/Preferences/Unreal Engine/MyProject9Editor/Mac/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
LogConsoleResponse:Warning: Found in ini file ‘/Users/Trevor/Library/Preferences/Unreal Engine/MyProject9Editor/Mac/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
LogConsoleResponse:Warning: Found in ini file ‘/Users/Trevor/Library/Preferences/Unreal Engine/MyProject9Editor/Mac/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
LogInit: Selected Device Profile: [Mac]
LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
LogInit: Computer: Trevors-iMac
LogInit: User: Trevor
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =1000.000000 MHz
LogInit: Power Source: AC Power
LogInit: Memory total: Physical=8.0GB (8GB approx) Pagefile=0.0GB Virtual=8.0GB
LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (/Users/Shared/UnrealEngine/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}…)
Localization Resource: (/Users/Shared/UnrealEngine/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
LogRHI: Initializing OpenGL RHI
LogRHI: GL_VENDOR: ATI Technologies Inc.
LogRHI: GL_RENDERER: AMD Radeon R9 M290X OpenGL Engine
LogRHI: GL_VERSION: 4.1 ATI-1.32.24
LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.10
LogRHI: OpenGL Extensions:
LogRHI: GL_ARB_blend_func_extended
LogRHI: GL_ARB_draw_buffers_blend
LogRHI: GL_ARB_draw_indirect
LogRHI: GL_ARB_ES2_compatibility
LogRHI: GL_ARB_explicit_attrib_location
LogRHI: GL_ARB_gpu_shader_fp64
LogRHI: GL_ARB_gpu_shader5
LogRHI: GL_ARB_instanced_arrays
LogRHI: GL_ARB_internalformat_query
LogRHI: GL_ARB_occlusion_query2
LogRHI: GL_ARB_sample_shading
LogRHI: GL_ARB_sampler_objects
LogRHI: GL_ARB_separate_shader_objects
LogRHI: GL_ARB_shader_bit_encoding
LogRHI: GL_ARB_shader_subroutine
LogRHI: GL_ARB_shading_language_include
LogRHI: GL_ARB_tessellation_shader
LogRHI: GL_ARB_texture_buffer_object_rgb32
LogRHI: GL_ARB_texture_cube_map_array
LogRHI: GL_ARB_texture_gather
LogRHI: GL_ARB_texture_query_lod
LogRHI: GL_ARB_texture_rgb10_a2ui
LogRHI: GL_ARB_texture_storage
LogRHI: GL_ARB_texture_swizzle
LogRHI: GL_ARB_timer_query
LogRHI: GL_ARB_transform_feedback2
LogRHI: GL_ARB_transform_feedback3
LogRHI: GL_ARB_vertex_attrib_64bit
LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
LogRHI: GL_ARB_viewport_array
LogRHI: GL_EXT_debug_label
LogRHI: GL_EXT_debug_marker
LogRHI: GL_EXT_depth_bounds_test
LogRHI: GL_EXT_texture_compression_s3tc
LogRHI: GL_EXT_texture_filter_anisotropic
LogRHI: GL_EXT_texture_mirror_clamp
LogRHI: GL_EXT_texture_sRGB_decode
LogRHI: GL_APPLE_client_storage
LogRHI: GL_APPLE_container_object_shareable
LogRHI: GL_APPLE_flush_render
LogRHI: GL_APPLE_object_purgeable
LogRHI: GL_APPLE_rgb_422
LogRHI: GL_APPLE_row_bytes
LogRHI: GL_APPLE_texture_range
LogRHI: GL_ATI_texture_mirror_once
LogRHI: GL_NV_texture_barrier
LogRHI: GL_MAX_TEXTURE_SIZE: 16384
LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
LogRHI: GL_MAX_3D_TEXTURE_SIZE: 16384
LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
LogRHI: GL_MAX_DRAW_BUFFERS: 8
LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
LogRHI: GL_MAX_SAMPLES: 8
LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
LogRHI: GL_MAX_INTEGER_SAMPLES: 1
LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80
LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP DesktopTargetPlatform
LogTemp:Display: Loaded TP MacClientTargetPlatform
LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
LogTemp:Display: Loaded TP MacServerTargetPlatform
LogTemp:Display: Loaded TP MacTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Mac
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.08s 87MB /Users/Trevor/Library/Application Support/Epic/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: /Users/Trevor/Library/Application Support/Epic/UnrealEngine/4.8/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Trevor/Documents/Unreal Projects/MyProject9/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Trevor/Documents/Unreal Projects/MyProject9/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path /Users/Trevor/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Mac]
ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/Cube.Cube”,ShapeType=“TriggerCapsule”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/Cube.Cube”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogMoviePlayer: FAVMoviePlayer ctor…
LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogObj: 28048 objects as part of root set at end of initial load.
LogUObjectAllocator: 5693496 out of 0 bytes used by permanent object pool.
LogEngine: Initializing Engine…
LogAIModule: Creating AISystem for world NewWorld
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.27s 87MB /Users/Trevor/Library/Application Support/Epic/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Disabled
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LogConsoleManager:Warning: Console variable ‘r.VSync’ wasn’t set (‘GameSetting’ has a lower priority than ‘SystemSettingsIni’)
LogCook:Display: Done creating registry. It took 0.00s.
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Trevor/Documents/Unreal Projects/MyProject9/Content/maps/titlescreen.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x14ab05260
LogAIModule: Creating AISystem for world titlescreen
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 27.42ms to complete.
LogFileHelpers: Loading map ‘titlescreen’ took 2.460
LogContentBrowser: Native class hierarchy populated in 0.0067 seconds. Added 1866 classes and 314 folders.
LogCollectionManager: Loaded 0 collections in 0.000574 seconds
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0004 seconds. Added 0 classes and 0 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogLoad: Full Startup: 9.83 seconds (BP compile: 1.25 seconds)
LogContentStreaming: Texture pool size is 0.000000MB
LogContentStreaming: Texture pool size now 1000 MB
LogRenderer: Reallocating scene render targets to support 728x552 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 6.7533 seconds
LogUObjectGlobals:Warning: Failed to find object ‘Class None.None’
Cmd: UpdateLandscapeSetup
Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/maps/titlescreen” FILE=“…/…/…/…/…/…/Trevor/Documents/Unreal Projects/MyProject9/Content/maps/titlescreen.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
LogSavePackage: Save=135.409302ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Trevor/Documents/Unreal Projects/MyProject9/Saved/titlescreen36125ABF824CAEC3BE7A93ABF524B8F9.tmp’ to ‘…/…/…/…/…/…/Trevor/Documents/Unreal Projects/MyProject9/Content/maps/titlescreen.umap’
LogPlayLevel: Launcher Device ID: Android_ATC@a764d2de
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/MyProject9/CookedIniVersion!
LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
LogSavePackage: Save=0.675305ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
LogSavePackage: Save=0.683760ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
LogSavePackage: Save=0.624097ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
LogSavePackage: Save=0.712255ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
LogSavePackage: Save=0.631046ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
LogSavePackage: Save=0.711285ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
LogSavePackage: Save=0.630463ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
LogSavePackage: Save=0.539483ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
LogSavePackage: Save=0.430204ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/AnalogHat.uasset
LogSavePackage: Save=0.652001ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/AnalogHat.uasset’
LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/T_MobileControls_texture.uasset
LogSavePackage: Save=0.729877ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/T_MobileControls_texture.uasset’
LogCook:Display: Cooking /Game/maps/titlescreen → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/maps/titlescreen.umap
LogSavePackage: Save=91.027916ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/maps/titlescreen.umap’
LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
LogSavePackage: Save=0.767300ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_FTest → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_FTest.uasset
LogSavePackage: Save=0.712175ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_FTest.uasset’
LogCook:Display: Cooking /Engine/EditorResources/Bad → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/Bad.uasset
LogSavePackage: Save=0.876227ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/Bad.uasset’
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1ca27_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_1beaf_0///####STATCAT_Advanced####
LogCook:Display: Cooking /Engine/EditorResources/BkgndHi → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/BkgndHi.uasset
LogSavePackage: Save=0.685961ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/BkgndHi.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorSphere → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorSphere.uasset
LogSavePackage: Save=0.933952ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorSphere.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorPlane → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorPlane.uasset
LogSavePackage: Save=0.951394ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorPlane.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorCylinder → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorCylinder.uasset
LogSavePackage: Save=0.818876ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorCylinder.uasset’
LogCook:Display: Cooking /Engine/EngineFonts/Roboto → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Roboto.uasset
LogSavePackage: Save=29.036457ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Roboto.uasset’
LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
LogSavePackage: Save=0.734736ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
LogSavePackage: Save=0.983484ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
LogSavePackage: Save=1.328470ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
LogSavePackage: Save=2.620931ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
LogSavePackage: Save=19.552265ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
LogSavePackage: Save=2.800631ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
LogSavePackage: Save=1.154793ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
LogSavePackage: Save=1.313954ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
LogSavePackage: Save=2.673941ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
LogSavePackage: Save=3.572770ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
LogSavePackage: Save=0.921934ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset
LogSavePackage: Save=5.646728ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Grid → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Grid.uasset
LogSavePackage: Save=0.965298ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Grid.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
LogSavePackage: Save=0.930977ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_DecalActorIcon → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_DecalActorIcon.uasset
LogSavePackage: Save=0.855709ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_DecalActorIcon.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat_Copied → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset
LogSavePackage: Save=0.745133ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmoHeight_Mat → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
LogSavePackage: Save=11.051590ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset
LogSavePackage: Save=0.393223ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Terrain → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Terrain.uasset
LogSavePackage: Save=0.921556ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Terrain.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMeshMat → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset
LogSavePackage: Save=4.710992ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
LogSavePackage: Save=0.551991ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
LogSavePackage: Save=1.529069ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset’
LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset
LogSavePackage: Save=0.724596ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
LogSavePackage: Save=0.693919ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
LogSavePackage: Save=0.749982ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
LogSavePackage: Save=0.607344ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
LogSavePackage: Save=1.161751ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/MatineeCam_SM.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
LogSavePackage: Save=2.425725ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeCam_mat.uasset’
LogCook:Display: Cooking /Engine/EditorResources/MatineeCam_D → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/MatineeCam_D.uasset
LogSavePackage: Save=0.632219ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/MatineeCam_D.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset
LogSavePackage: Save=3.366313ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset
LogSavePackage: Save=1.969494ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset
LogSavePackage: Save=1.131795ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset
LogSavePackage: Save=0.745350ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_ExpoHeightFog → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_ExpoHeightFog.uasset
LogSavePackage: Save=0.868862ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_ExpoHeightFog.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Player → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Player.uasset
LogSavePackage: Save=0.845136ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Player.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_WindDirectional → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_WindDirectional.uasset
LogSavePackage: Save=0.872827ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_WindDirectional.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectional → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightDirectional.uasset
LogSavePackage: Save=0.684191ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightDirectional.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPoint → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightPoint.uasset
LogSavePackage: Save=0.711921ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightPoint.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpot → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightSpot.uasset
LogSavePackage: Save=0.692845ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightSpot.uasset’
LogCook:Display: Cooking /Engine/EditorResources/MatInstActSprite → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/MatInstActSprite.uasset
LogSavePackage: Save=0.760505ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/MatInstActSprite.uasset’
LogCook:Display: Cooking /Engine/EditorResources/AI/S_NavLink → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/AI/S_NavLink.uasset
LogSavePackage: Save=0.667007ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/AI/S_NavLink.uasset’
LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset
LogSavePackage: Save=0.860951ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_ReflActorIcon → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_ReflActorIcon.uasset
LogSavePackage: Save=0.815410ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_ReflActorIcon.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_RadForce → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_RadForce.uasset
LogSavePackage: Save=0.860922ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_RadForce.uasset’
LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset
LogSavePackage: Save=0.896225ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_TextRenderActorIcon → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_TextRenderActorIcon.uasset
LogSavePackage: Save=0.829649ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_TextRenderActorIcon.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_VectorFieldVol → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_VectorFieldVol.uasset
LogSavePackage: Save=0.769712ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_VectorFieldVol.uasset’
LogCook:Display: Cooking /Engine/EngineResources/Black → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset
LogSavePackage: Save=0.593689ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
LogSavePackage: Save=0.598688ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
LogSavePackage: Save=0.620025ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
LogSavePackage: Save=0.631752ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
LogSavePackage: Save=0.608179ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
LogSavePackage: Save=0.608367ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
LogSavePackage: Save=0.600693ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset’
LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset
LogSavePackage: Save=0.596719ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Music → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Music.uasset
LogSavePackage: Save=0.345689ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Music.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/SFX → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/SFX.uasset
LogSavePackage: Save=0.372461ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/SFX.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Normal_Attack.uasset
LogSavePackage: Save=0.390467ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Normal_Attack.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
LogSavePackage: Save=0.380065ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Special_Attack_PSM.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
LogSavePackage: Save=0.352299ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Voice → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Voice.uasset
LogSavePackage: Save=0.308562ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Voice.uasset’
LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Cylinder.uasset
LogSavePackage: Save=0.996280ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Cylinder.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset
LogSavePackage: Save=11.266697ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineTireTypes/DefaultTireType.uasset
LogSavePackage: Save=0.424462ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineTireTypes/DefaultTireType.uasset’
LogCook:Display: Cooking /Engine/EngineResources/AICON-Red → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/AICON-Red.uasset
LogSavePackage: Save=0.614018ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/AICON-Red.uasset’
LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
LogSavePackage: Save=0.661332ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset’
LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
LogSavePackage: Save=1.508897ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset’
LogCook:Display: Cooking /Paper2D/DummySpriteTexture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
LogSavePackage: Save=0.690687ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset’
LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
LogSavePackage: Save=0.485940ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset’
LogCook:Display: Cooking /Paper2D/DummySprite → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
LogSavePackage: Save=0.738281ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset’
LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
LogSavePackage: Save=0.595537ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset’
LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
LogSavePackage: Save=0.423879ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset’
LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
LogSavePackage: Save=0.567767ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset’
LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
LogSavePackage: Save=0.505137ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset’
LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
LogSavePackage: Save=0.414690ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/BaseColor → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/BaseColor.uasset
LogSavePackage: Save=1.196921ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/BaseColor.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepth → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/CustomDepth.uasset
LogSavePackage: Save=1.462524ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/CustomDepth.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/DecalMask → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/DecalMask.uasset
LogSavePackage: Save=1.085538ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/DecalMask.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/FinalImage → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/FinalImage.uasset
LogSavePackage: Save=1.068691ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/FinalImage.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/LightingModel.uasset
LogSavePackage: Save=1.136089ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/LightingModel.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/MaterialAO → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/MaterialAO.uasset
LogSavePackage: Save=1.072056ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/MaterialAO.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/Metallic → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Metallic.uasset
LogSavePackage: Save=1.227806ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Metallic.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/Opacity → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Opacity.uasset
LogSavePackage: Save=1.058653ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Opacity.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/Roughness → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Roughness.uasset
LogSavePackage: Save=1.258839ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Roughness.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/SceneColor → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SceneColor.uasset
LogSavePackage: Save=1.054934ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SceneColor.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepth → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SceneDepth.uasset
LogSavePackage: Save=1.670975ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SceneDepth.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyRGB → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset
LogSavePackage: Save=1.259397ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyA → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset
LogSavePackage: Save=1.310123ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/Specular → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Specular.uasset
LogSavePackage: Save=1.115921ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/Specular.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/SubsurfaceColor → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SubsurfaceColor.uasset
LogSavePackage: Save=1.198577ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SubsurfaceColor.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/WorldNormal → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/WorldNormal.uasset
LogSavePackage: Save=1.267324ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/WorldNormal.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/AmbientOcclusion → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/AmbientOcclusion.uasset
LogSavePackage: Save=1.143652ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/AmbientOcclusion.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
LogSavePackage: Save=0.316780ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepthWorldUnits → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset
LogSavePackage: Save=2.183426ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
LogSavePackage: Save=1.084974ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset’
LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepthWorldUnits → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset
LogSavePackage: Save=1.365680ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshot → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResScreenshot.uasset
LogSavePackage: Save=2.172559ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResScreenshot.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/HighResolutionScreenshotMaskFunction → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset
LogSavePackage: Save=1.598860ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotMask → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset
LogSavePackage: Save=1.531060ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotCaptureRegion → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset
LogSavePackage: Save=7.582957ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset
LogSavePackage: Save=1.511621ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset
LogSavePackage: Save=14.975605ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset
LogSavePackage: Save=1.800837ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset’
LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2, Default Material will be used in game.
LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2
LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
LogSavePackage: Save=1.942451ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
LogSavePackage: Save=0.749649ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset
LogSavePackage: Save=3.140443ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset
LogSavePackage: Save=3.412078ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset
LogSavePackage: Save=1.233741ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset
LogSavePackage: Save=1.091239ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset
LogSavePackage: Save=1.168356ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset
LogSavePackage: Save=1.158083ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset
LogSavePackage: Save=1.155875ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
LogSavePackage: Save=0.707754ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
LogSavePackage: Save=0.909620ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
LogSavePackage: Save=2.303626ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
LogSavePackage: Save=0.914526ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
LogSavePackage: Save=1.682618ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
LogSavePackage: Save=0.943048ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
LogSavePackage: Save=4.050116ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
LogSavePackage: Save=0.941097ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
LogSavePackage: Save=1.165139ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset’
LogCook:Display: Cooking /Engine/EditorResources/BSPVertex → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/BSPVertex.uasset
LogSavePackage: Save=0.614483ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/BSPVertex.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultBokeh.uasset
LogSavePackage: Save=0.690605ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultBokeh.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/MiniFont.uasset
LogSavePackage: Save=0.593153ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/MiniFont.uasset’
LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoTiny.uasset
LogSavePackage: Save=6.281172ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoTiny.uasset’
LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/ContentIntroCurve.uasset
LogSavePackage: Save=0.437793ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/ContentIntroCurve.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset
LogSavePackage: Save=0.860582ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/WidgetVertexColorMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset
LogSavePackage: Save=0.931347ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset’
LogMaterial: Missing cached shader map for material LevelGridMaterial, compiling.
LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/LevelGridMaterial.LevelGridMaterial for platform GLSL_ES2, Default Material will be used in game.
LogMaterial:Warning: Function TilingAAGrid: (Node DDX) Node not supported in feature level ES2
LogMaterial:Warning: Function TilingAAGrid: (Node DDY) Node not supported in feature level ES2
LogMaterial:Warning: Function TilingAAGrid: (Node If) If input A must be of type float.
LogMaterial:Warning: Function Blend_Screen: (Node DDX) Node not supported in feature level ES2
LogMaterial:Warning: Function Blend_Screen: (Node DDY) Node not supported in feature level ES2
LogMaterial:Warning: Function Blend_Screen: (Node If) If input A must be of type float.
LogMaterial:Warning: Function CompositeARGBLayer: (Node DDX) Node not supported in feature level ES2
LogMaterial:Warning: Function CompositeARGBLayer: (Node DDY) Node not supported in feature level ES2
LogMaterial:Warning: Function CompositeARGBLayer: (Node If) If input A must be of type float.
LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/LevelGridMaterial.uasset
LogSavePackage: Save=6.123349ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/LevelGridMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/CompositeARGBLayer → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset
LogSavePackage: Save=2.079530ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TilingAADots → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAADots.uasset
LogSavePackage: Save=1.808045ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAADots.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineBoxFiltered → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset
LogSavePackage: Save=1.911742ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineIntegral → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset
LogSavePackage: Save=1.411867ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
LogSavePackage: Save=1.250669ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TilingAAGrid → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAAGrid.uasset
LogSavePackage: Save=1.938127ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TilingAAGrid.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset
LogSavePackage: Save=1.344653ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset
LogSavePackage: Save=0.639058ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/DefaultAlphaTexture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset
LogSavePackage: Save=0.718712ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset’
LogCook:Display: Cooking /Game/Blueprints/themenu → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/themenu.uasset
LogSavePackage: Save=9.359152ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/themenu.uasset’
LogCook:Display: Cooking /Game/mymusic/start_button_sound_Cue → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/start_button_sound_Cue.uasset
LogSavePackage: Save=0.662426ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/start_button_sound_Cue.uasset’
LogCook:Display: Cooking /Game/mymusic/start_button_sound → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/start_button_sound.uasset
LogSavePackage: Save=0.388711ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/start_button_sound.uasset’
LogCook:Display: Cooking /Game/mypictures/abandoned_office → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/abandoned_office.uasset
LogSavePackage: Save=3.572384ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/abandoned_office.uasset’
LogCook:Display: Cooking /Game/mypictures/fridges → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/fridges.uasset
LogSavePackage: Save=0.736324ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/fridges.uasset’
LogCook:Display: Cooking /Game/mypictures/medicine_cabnets → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/medicine_cabnets.uasset
LogSavePackage: Save=2.099916ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/medicine_cabnets.uasset’
LogCook:Display: Cooking /Game/mypictures/sinks → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/sinks.uasset
LogSavePackage: Save=0.878929ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/sinks.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/w_onscreenicons → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/w_onscreenicons.uasset
LogSavePackage: Save=166.732315ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/w_onscreenicons.uasset’
LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
LogSavePackage: Save=104.644836ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorBlueprintResources/StandardMacros.uasset’
LogCook:Display: Cooking /Game/Blueprints/baserooms → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baserooms.uasset
LogSavePackage: Save=140.012299ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baserooms.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/factory → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/factory.uasset
LogSavePackage: Save=10.816461ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/factory.uasset’
LogCook:Display: Cooking /Game/mypictures/abandoned → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/abandoned.uasset
LogSavePackage: Save=0.744527ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/abandoned.uasset’
LogCook:Display: Cooking /Game/mypictures/farming_n_base_n_garage → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/farming_n_base_n_garage.uasset
LogSavePackage: Save=0.789063ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/farming_n_base_n_garage.uasset’
LogCook:Display: Cooking /Game/mypictures/medicalunit → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/medicalunit.uasset
LogSavePackage: Save=5.388450ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/medicalunit.uasset’
LogCook:Display: Cooking /Game/mypictures/prisonercell → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/prisonercell.uasset
LogSavePackage: Save=1.283013ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/prisonercell.uasset’
LogCook:Display: Cooking /Game/mypictures/factor3 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/factor3.uasset
LogSavePackage: Save=3.128411ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/factor3.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/vehicals → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/vehicals.uasset
LogSavePackage: Save=9.296253ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/vehicals.uasset’
LogCook:Display: Cooking /Game/mypictures/vehicals → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/vehicals.uasset
LogSavePackage: Save=6.560194ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/vehicals.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/warehouse → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/warehouse.uasset
LogSavePackage: Save=11.724527ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/warehouse.uasset’
LogCook:Display: Cooking /Game/mypictures/empyroom → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/empyroom.uasset
LogSavePackage: Save=2.553060ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/empyroom.uasset’
LogCook:Display: Cooking /Game/mypictures/alien_hive1 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/alien_hive1.uasset
LogSavePackage: Save=3.264695ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/alien_hive1.uasset’
LogCook:Display: Cooking /Game/mypictures/black_market → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/black_market.uasset
LogSavePackage: Save=3.754876ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/black_market.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/Friends_list → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Friends_list.uasset
LogSavePackage: Save=6.949193ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Friends_list.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/Mail_screen → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Mail_screen.uasset
LogSavePackage: Save=10.456761ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Mail_screen.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/pnding_menu → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/pnding_menu.uasset
LogSavePackage: Save=14.219739ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/pnding_menu.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/Rank_screen → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Rank_screen.uasset
LogSavePackage: Save=6.345098ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Rank_screen.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/Strength → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Strength.uasset
LogSavePackage: Save=9.789109ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Strength.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/Team_screen → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Team_screen.uasset
LogSavePackage: Save=24.942202ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/Team_screen.uasset’
LogCook:Display: Cooking /Game/mypictures/ch1 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/ch1.uasset
LogSavePackage: Save=0.728006ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/ch1.uasset’
LogCook:Display: Cooking /Game/mymusic/night_falls_base_background → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/night_falls_base_background.uasset
LogSavePackage: Save=1.150203ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/night_falls_base_background.uasset’
LogCook:Display: Cooking /Game/mymusic/title_music → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/title_music.uasset
LogSavePackage: Save=0.793231ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/title_music.uasset’
LogCook:Display: Cooking /Game/mymusic/night_falls_game_ → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/night_falls_game_.uasset
LogSavePackage: Save=0.456433ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/night_falls_game_.uasset’
LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
LogSavePackage: Save=0.922642ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MakeCompositeARGBLayer → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MakeCompositeARGBLayer.uasset
LogSavePackage: Save=1.308337ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MakeCompositeARGBLayer.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TextureGridCascaded1D → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TextureGridCascaded1D.uasset
LogSavePackage: Save=0.920079ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TextureGridCascaded1D.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LevelGrid1DStripes → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LevelGrid1DStripes.uasset
LogSavePackage: Save=0.697858ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LevelGrid1DStripes.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
LogSavePackage: Save=0.679717ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
LogSavePackage: Save=0.694639ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
LogSavePackage: Save=0.662207ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset’
LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/T_MobileMenu2.uasset
LogSavePackage: Save=0.695913ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/T_MobileMenu2.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Actor → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset
LogSavePackage: Save=0.725015ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset’
LogCook:Display: Cooking /Engine/EditorResources/Bkgnd → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/Bkgnd.uasset
LogSavePackage: Save=0.672379ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/Bkgnd.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorSkySphere → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorSkySphere.uasset
LogSavePackage: Save=1.139176ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorSkySphere.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
LogSavePackage: Save=0.916465ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset’
LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
LogSavePackage: Save=10.125106ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpotMove → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset
LogSavePackage: Save=0.850107ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Note → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Note.uasset
LogSavePackage: Save=0.981672ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Note.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TargetIcon → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TargetIcon.uasset
LogSavePackage: Save=0.857296ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TargetIcon.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset
LogSavePackage: Save=0.854962ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
LogSavePackage: Save=0.598896ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
LogSavePackage: Save=0.618828ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
LogSavePackage: Save=0.617896ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
LogSavePackage: Save=0.770765ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset’
LogCook:Display: Cooking /Engine/EngineResources/AICON-Green → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/AICON-Green.uasset
LogSavePackage: Save=0.635645ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/AICON-Green.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset
LogSavePackage: Save=17.166679ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/GizmoMaterial.uasset
LogSavePackage: Save=2.098372ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/GizmoMaterial.uasset’
LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2, Default Material will be used in game.
LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2
LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
LogSavePackage: Save=0.880479ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
LogSavePackage: Save=1.283995ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
LogSavePackage: Save=0.650397ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
LogSavePackage: Save=0.638410ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset
LogSavePackage: Save=0.627249ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/livingroom → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/livingroom.uasset
LogSavePackage: Save=21.542974ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/livingroom.uasset’
LogCook:Display: Cooking /Game/mypictures/base_room → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/base_room.uasset
LogSavePackage: Save=0.775838ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/base_room.uasset’
LogCook:Display: Cooking /Game/mypictures/safe2 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/safe2.uasset
LogSavePackage: Save=0.766829ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/safe2.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/farming → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/farming.uasset
LogSavePackage: Save=10.009076ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/farming.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/medical → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/medical.uasset
LogSavePackage: Save=10.197189ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/medical.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/network_center → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/network_center.uasset
LogSavePackage: Save=9.064235ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/network_center.uasset’
LogCook:Display: Cooking /Game/mypictures/networkingroom → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/networkingroom.uasset
LogSavePackage: Save=2.690583ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/networkingroom.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/research → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/research.uasset
LogSavePackage: Save=10.803255ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/research.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/training_room → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/training_room.uasset
LogSavePackage: Save=9.444392ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/training_room.uasset’
LogCook:Display: Cooking /Game/mypictures/training_room → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/training_room.uasset
LogSavePackage: Save=0.844601ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/training_room.uasset’
LogCook:Display: Cooking /Game/mypictures/workbench → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/workbench.uasset
LogSavePackage: Save=0.775108ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/workbench.uasset’
LogCook:Display: Cooking /Game/Blueprints/citymap → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/citymap.uasset
LogSavePackage: Save=44.396065ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/citymap.uasset’
LogCook:Display: Cooking /Game/Blueprints/alien_base → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/alien_base.uasset
LogSavePackage: Save=16.529169ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/alien_base.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/blackmarkets → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/blackmarkets.uasset
LogSavePackage: Save=20.825924ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/blackmarkets.uasset’
LogCook:Display: Cooking /Game/Blueprints/blackmarkeetbuytradesell → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/blackmarkeetbuytradesell.uasset
LogSavePackage: Save=138.588196ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/blackmarkeetbuytradesell.uasset’
LogCook:Display: Cooking /Game/mypictures/city_map → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/city_map.uasset
LogSavePackage: Save=1.726914ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/city_map.uasset’
LogCook:Display: Cooking /Game/mymusic/base_music → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/base_music.uasset
LogSavePackage: Save=0.839868ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mymusic/base_music.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial2 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/LevelGridMaterial2.uasset
LogSavePackage: Save=4.531894ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/LevelGridMaterial2.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TextureGridCascaded2D → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TextureGridCascaded2D.uasset
LogSavePackage: Save=1.426045ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/TextureGridCascaded2D.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
LogSavePackage: Save=0.639914ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
LogSavePackage: Save=0.631161ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Emitter → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Emitter.uasset
LogSavePackage: Save=0.931420ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Emitter.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
LogSavePackage: Save=0.933834ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
LogSavePackage: Save=0.778449ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset
LogSavePackage: Save=1.093678ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset’
LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset
LogSavePackage: Save=0.854212ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset’
LogCook:Display: Cooking /Engine/EditorResources/T_EditorHelp → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/T_EditorHelp.uasset
LogSavePackage: Save=4.428555ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/T_EditorHelp.uasset’
LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
LogSavePackage: Save=1.084971ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectionalMove → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset
LogSavePackage: Save=0.989081ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset’
LogCook:Display: Cooking /Engine/EditorResources/SceneManager → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/SceneManager.uasset
LogSavePackage: Save=0.958362ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/SceneManager.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
LogSavePackage: Save=2.582435ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset’
LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset
LogSavePackage: Save=0.680379ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
LogSavePackage: Save=0.663441ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Master → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset
LogSavePackage: Save=0.346854ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset’
LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
LogSavePackage: Save=0.740622ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
LogSavePackage: Save=0.740089ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/charater_hud → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/charater_hud.uasset
LogSavePackage: Save=33.368866ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/charater_hud.uasset’
LogCook:Display: Cooking /Game/mypictures/matiral_bin2 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/matiral_bin2.uasset
LogSavePackage: Save=0.961218ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/matiral_bin2.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/prisoners → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/prisoners.uasset
LogSavePackage: Save=10.406103ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/prisoners.uasset’
LogCook:Display: Cooking /Game/Blueprints/baseroomwidgets/workbench → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/workbench.uasset
LogSavePackage: Save=8.124449ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/baseroomwidgets/workbench.uasset’
LogCook:Display: Cooking /Game/mypictures/loading3 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/loading3.uasset
LogSavePackage: Save=3.866995ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/loading3.uasset’
LogCook:Display: Cooking /Game/Blueprints/fallingskysgi → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/fallingskysgi.uasset
LogSavePackage: Save=1.206814ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/fallingskysgi.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorCube.uasset
LogSavePackage: Save=1.006091ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/EditorCube.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset
LogSavePackage: Save=2.393585ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/HelpActorMaterial → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/HelpActorMaterial.uasset
LogSavePackage: Save=2.401582ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/HelpActorMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_NavP → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_NavP.uasset
LogSavePackage: Save=0.851300ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_NavP.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset
LogSavePackage: Save=0.717758ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
LogSavePackage: Save=0.741752ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset
LogSavePackage: Save=1.281952ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset’
LogCook:Display: Cooking /Game/mypictures/weights2 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/weights2.uasset
LogSavePackage: Save=1.376416ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/mypictures/weights2.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
LogSavePackage: Save=0.628834ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Thruster → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Thruster.uasset
LogSavePackage: Save=0.837343ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Thruster.uasset’
LogCook:Display: Cooking /Game/Blueprints/onscreenwidgets/base_info_page → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/base_info_page.uasset
LogSavePackage: Save=26.749344ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/MyProject9/Content/Blueprints/onscreenwidgets/base_info_page.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/SkyLight → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/SkyLight.uasset
LogSavePackage: Save=0.795703ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/LightIcons/SkyLight.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
LogSavePackage: Save=0.643665ms
LogSavePackage: Async saving from memory to ‘/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset’
LogChunkManifestGenerator:Display: Saving asset registry.
LogChunkManifestGenerator:Display: Generated asset registry num assets 275, size is 3633.88kb
LogChunkManifestGenerator:Display: Done saving asset registry.
LogCook:Display: Cook by the book total time in tick 2.043443s total time 3.653227
LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 2.261468
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1d163_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_1beaf_0///####STATCAT_Advanced####
LogPlayLevel: Running AutomationTool…
LogPlayLevel: Setting up Mono
LogPlayLevel: Start UAT: mono AutomationTool.exe BuildCookRun -project=/Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor -utf8output -platform=Android_ATC -targetplatform=Android -cookflavor=ATC -build -map=/Game/maps/titlescreen -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/maps/titlescreen -Messaging -device=Android_ATC@a764d2de -addcmdline=-SessionId=5808C3FD8148E685EA7E6EB8488ADB97 -SessionOwner=Trevor -SessionName=‘Play On Device’ -run -nokill
LogPlayLevel: Program.Main: Running on MacHostPlatform
LogPlayLevel: Program.Main: CWD=/Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET
LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=/Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor -utf8output -platform=Android_ATC -targetplatform=Android -cookflavor=ATC -build -map=/Game/maps/titlescreen -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/maps/titlescreen -Messaging -device=Android_ATC@a764d2de -addcmdline=-SessionId=5808C3FD8148E685EA7E6EB8488ADB97 -SessionOwner=Trevor -SessionName=‘Play On Device’ -run -nokill -NoCompile
LogPlayLevel: Automation.Process: IsBuildMachine=False
LogPlayLevel: Automation.Process: ShouldKillProcesses=False
LogPlayLevel: Automation.Process: Setting up command environment.
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationTool.exe=True
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/Users/Shared/UnrealEngine/4.8
LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.8/Engine/Programs/AutomationTool/Saved
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/Users/Trevor/Library/Logs/Unreal Engine/LocalBuildLogs
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationTool.exe=True
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/Users/Shared/UnrealEngine/4.8
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.8/Engine/Programs/AutomationTool/Saved
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.8/Engine/Programs/AutomationTool/Saved
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/Users/Trevor/Library/Logs/Unreal Engine/LocalBuildLogs
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=xbuild
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=
LogPlayLevel: CommandEnvironment.LogSettings: Command Environment settings:
LogPlayLevel: CommandEnvironment.LogSettings: CmdExe=/bin/sh
LogPlayLevel: CommandEnvironment.LogSettings: EngineSavedFolder=/Users/Shared/UnrealEngine/4.8/Engine/Programs/AutomationTool/Saved
LogPlayLevel: CommandEnvironment.LogSettings: HasCapabilityToCompile=True
LogPlayLevel: CommandEnvironment.LogSettings: LocalRoot=/Users/Shared/UnrealEngine/4.8
LogPlayLevel: CommandEnvironment.LogSettings: LogFolder=/Users/Trevor/Library/Logs/Unreal Engine/LocalBuildLogs
LogPlayLevel: CommandEnvironment.LogSettings: MountExe=mount.exe
LogPlayLevel: CommandEnvironment.LogSettings: MsBuildExe=xbuild
LogPlayLevel: CommandEnvironment.LogSettings: MsDevExe=
LogPlayLevel: CommandEnvironment.LogSettings: RobocopyExe=robocopy.exe
LogPlayLevel: CommandEnvironment.LogSettings: TimestampAsString=2015-08-28_00.33.24
LogPlayLevel: CommandEnvironment.LogSettings: UATExe=/Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationTool.exe
LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder
LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(/Users/Shared/UnrealEngine/4.8/Engine/Programs/AutomationTool/Saved/Rules)
LogPlayLevel: Automation.Process: Compiling scripts.
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s).
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Desktop/Desktop.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Desktop/Desktop.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Desktop/Desktop.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll.
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: PS4
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM
LogPlayLevel: CommandUtils.InitP4Support: Initializing AllowSubmit.
LogPlayLevel: CommandUtils.InitP4Support: AllowSubmit=False
LogPlayLevel: CommandUtils.InitP4Support: Initializing P4Enabled.
LogPlayLevel: CommandUtils.InitP4Support: P4Enabled=False
LogPlayLevel: CommandUtils.InitP4Support: P4CLRequired=False
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject
LogPlayLevel: ProjectUtils.DetectTargetsForProject: Looking for targets for project /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject
LogPlayLevel: ProjectUtils.DetectTargetsForProject: Searching for target rule files in /Users/Trevor/Documents/Unreal Projects/MyProject9
LogPlayLevel: ProjectUtils.DetectProjectProperties: Loading ini files for /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject
LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams=
LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False
LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False
LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=/Users/Trevor/Documents/Unreal Projects/MyProject9/ArchivedBuilds
LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=/Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/StagedBuilds
LogPlayLevel: ProjectParams.ValidateAndLog: Build=False
LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True
LogPlayLevel: ProjectParams.ValidateAndLog: Clean=
LogPlayLevel: ProjectParams.ValidateAndLog: Client=False
LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game
LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=Android
LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=False
LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor=ATC
LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False
LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
LogPlayLevel: ProjectParams.ValidateAndLog: UnversionedCookedContent=False
LogPlayLevel: ProjectParams.ValidateAndLog: GeneratePatch=False
LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion=
LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
LogPlayLevel: ProjectParams.ValidateAndLog: DLCName=
LogPlayLevel: ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False
LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions=
LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False
LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook=
LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook=
LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets=
LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False
LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=False
LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False
LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True
LogPlayLevel: ProjectParams.ValidateAndLog: CookAll=False
LogPlayLevel: ProjectParams.ValidateAndLog: CookMapsOnly=False
LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True
LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True
LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False
LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False
LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/maps/titlescreen
LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False
LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0
LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False
LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False
LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False
LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook=/Game/maps/titlescreen
LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False
LogPlayLevel: ProjectParams.ValidateAndLog: Package=False
LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False
LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False
LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False
LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False
LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest=
LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0
LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets=
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=/Users/Shared/UnrealEngine/4.8/Engine/Binaries/Android
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=/Users/Shared/UnrealEngine/4.8/Engine/Binaries/Android
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=/Users/Shared/UnrealEngine/4.8/Engine/Binaries/Android/UE4Game
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=/Users/Shared/UnrealEngine/4.8/Engine/Binaries/Android/UE4Game
LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False
LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False
LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False
LogPlayLevel: ProjectParams.ValidateAndLog: NoBootstrapExe=False
LogPlayLevel: ProjectParams.ValidateAndLog: RawProjectPath=/Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject
LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=True
LogPlayLevel: ProjectParams.ValidateAndLog: Run=True
LogPlayLevel: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
LogPlayLevel: ProjectParams.ValidateAndLog: ServerCookedTargets=
LogPlayLevel: ProjectParams.ValidateAndLog: ServerTargetPlatform=Android
LogPlayLevel: ProjectParams.ValidateAndLog: ShortProjectName=MyProject9
LogPlayLevel: ProjectParams.ValidateAndLog: SignedPak=False
LogPlayLevel: ProjectParams.ValidateAndLog: SignPak=
LogPlayLevel: ProjectParams.ValidateAndLog: SkipCook=True
LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
LogPlayLevel: ProjectParams.ValidateAndLog: SkipPak=False
LogPlayLevel: ProjectParams.ValidateAndLog: SkipStage=False
LogPlayLevel: ProjectParams.ValidateAndLog: Stage=True
LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSteam=False
LogPlayLevel: ProjectParams.ValidateAndLog: bUsesCEF3=False
LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSlate=True
LogPlayLevel: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject=True
LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/StagedBuilds/Android_ATC
LogPlayLevel: Project.LogDeploymentContext: Deployment Context **************
LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = Android_ATC
LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = /Users/Trevor/Documents/Unreal Projects/MyProject9/MyProject9.uproject
LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False
LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False
LogPlayLevel: Project.LogDeploymentContext: Stage = True
LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = Android
LogPlayLevel: Project.LogDeploymentContext: LocalRoot = /Users/Shared/UnrealEngine/4.8
LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = /Users/Trevor/Documents/Unreal Projects/MyProject9
LogPlayLevel: Project.LogDeploymentContext: PlatformDir = Android
LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/StagedBuilds/Android_ATC/MyProject9
LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = MyProject9
LogPlayLevel: Project.LogDeploymentContext: StageDirectory = /Users/Trevor/Documents/Unreal Projects/MyProject9/Saved/StagedBuilds/Android_ATC
LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = MyProject9
LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = MyProject9
LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = MyProject9
LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCom (post truncated)
Sorry if i didnt post this question correctly…this is my first time posting a question.
The log above indicates that the error was “Out of Memory” which caused the build to fail.