The documentation is here Blueprints | Unreal Engine Documentation
In the documentation for the button portion of the example they even have a picture of the array elements being listed
but I cannot see this anywhere. I see the “Camera Blueprints” array variable in both the Security Monitor BP and the Security Screen Button BP, neither of which seem to have a setter of the array or any where to see what the array is composed of. The functionality seems to be working fine when I play the map and start using the monitor button; it flips through the three cameras.
So this is a bug right, or am I missing something? Maybe it worked on older versions and now it doesn’t display in the editor correctly? Can someone test this and see if it is the same for you?
Please help, this is driving me mad.