Put the following text in the DefaultGame.ini of your project.
[/Script/UnrealEd.ProjectPackagingSettings]
bSharedMaterialNativeLibraries=False
bShareMaterialShaderCode=False
Put the following text in the DefaultGame.ini of your project.
[/Script/UnrealEd.ProjectPackagingSettings]
bSharedMaterialNativeLibraries=False
bShareMaterialShaderCode=False