I want to make a bluetility that allows my artists and designers to add some jitter to static meshes, IE: random rotate, scale, and translation to a bunch of selected static meshes. I have most of that working but if it turns out really bad, I have no undo. I imagine that I don’t get undo because of the bluetility, but am not sure what to do to get that working. Does anyone have experience with this or have ideas as to what to do?
Thanks,
MO