I am on a mac Apple m2 chip and I am not able to upgrade my project from 5.0 to 5.1.
I was using 5.0, but then I heard that Ventura 13.2.1, Xcode 14.2, and Unreal 5.0.3 is an incompatible mix so I got Unreal 5.1, but I get the following error when I try to upgrade the project I worked hard on in Unreal Engine 5.0.3:
Project files could not be generated. Log output:
Setting up bundled DotNet SDK
/Users/Shared/Epic Games/UE_5.1/Engine/Build/BatchFiles/Mac/…/…/…/Binaries/ThirdParty/DotNet/6.0.302/mac-x64
Running dotnet Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll -projectfiles -project=/Users/elliottdavid/Downloads/Unreal Projects/A_Catchy_Title 5.1 - 4/A_Catchy_Title.uproject -game -rocket -progress
Log file: /Users/elliottdavid/Library/Application Support/Epic/UnrealBuildTool/Log_GPF.txt
Unhandled exception: System.Exception: Unable to find project file based on argument /Users/elliottdavid/Downloads/Unreal Projects/A_Catchy_Title 5.1 - 4/A_Catchy_Title.uproject
at UnrealBuildTool.GenerateProjectFilesMode.TryParseProjectFileArgument(CommandLineArguments Arguments, ILogger Logger, FileReference& ProjectFile) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/UnrealBuildTool/Modes/GenerateProjectFilesMode.cs:line 297
at UnrealBuildTool.GenerateProjectFilesMode.Execute(CommandLineArguments Arguments, ILogger Logger) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/UnrealBuildTool/Modes/GenerateProjectFilesMode.cs:line 78
at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.cs:line 648