Epic Developer Community Forums
I am making a world map ,this world map is a sandyMap, which is also saved as level .Is there some methods that i can load this level into game but not close the current persistent level ? thankyou
Development
Programming & Scripting
Blueprint
Blueprint
,
question
,
unreal-engine
,
UE4
,
editor
anonymous_user_5dcfd4ac
(anonymous_user_5dcfd4ac)
March 28, 2019, 3:14am
2
our gameworld is a seamless world , the level manager will load level around player 5miles,
show post in topic